Street Slugger

I had a little free time this morning, so I figured I should post something. Im not really sure how I feel about them, and they are the only thing finished enough to post I think. I have been jumping around a starting all kinds of things and drawing like crazy in my sketchbook, but nothing is catching my attention for all that long. I think I might need to slow myself down, or set up a schedule of having a specific time of the week where I sit down and complete something, even if its crap, just to form the habit....


so... who's ready for fall? and all its delicious, delicious food

alright, so heres some stuff from this past week, hope all is going well for you guys. Also here is something beautiful. here 
Its a collection of keyframes from some pretty kickass movies. I found it through, a guy from the on campus concept art club and he got it from Anthony Jones (who is wonderful).

On that note, I'm setting a goal for myself this next week, I'm going to dissect and learn all I can from some of these stills about composition and how to portray mood in a scene.  Then I'm going to try my own hand at setting up a keyframe. Anyway, enjoy the link and I'll catch you guys next week.  :)


I'm back

I know it's been forever since I last posted anything, but I'm back.  I've been doing a lot of figure drawing; working on gestures and some characters.  I'm also currently in the process of developing a new story.  I'll post things about that as I go.  Anyway here's what I've done.

P.s I don't have a scanner so I have to use a camera, I apologize for the shadow in all of them



Hello all!  Been a while.

Our new game design teacher is having us do concepts for our game art class.  So I'm having to bite the bullet and start doing some stuff.

Also I'm trying to start painting with straight up color, no b&w, any suggestions on practice.  I've started bringing my tablet outside to paint the landscape.