This guy is supposed to have prosthetic arms attached to his armor chest/back piece, to pull of a total general grievous. I think I am starting to find a little balance on details with a little "muddyness"
I have no idea what this chick is supposed to be, she started off as a silhouette doodle, and then evolved into this thing, but i kinda like it.
I did a few alterations with this guy, played with the saturation, levels, and atmospheric shit like you suggested eric, and then changed the ship around and added a tube proboscis thing so he might be refueling? mabye?, idk, i tried playing around with a platform there, but to make it big enough for the ship to land on, it created a really perpendicular right angled composition that i just wasnt digging.
also, i am going to try and put up some environment thumbnails up here in the next few days, cause work has slowed down a little, and ill have a little extra free time this week.
p.s.
California is pretty sweet. dont believe anybody when they say its "hot" out here, cause it aint got shit on the midwest.
okay, so there's something bothering me about the landing dock piece... i cant quite put my finger on it yet...
ReplyDeletebut that blue chick... she rocks my world... I was doing a paint over to see what some highlights and detailing would bring out and I have to say, up close that suit is pretty great. i learned quite a bit about how to work in shadows and define bulges from that piece. i'll go ahead and try to post up what did with some of the highlights :)