6.04.2012

Quick Late Night Sketch

Working on characters, started this one last night with random shapes, ended up like this.

Was cool to just let go and not noodle around for a result, felt like I was more successful.


3 comments:

  1. nice to see a fat guy. the industry needs more fattys in games. It will be interesting to see if you do anything else with this guy.

    Also, im digging the hint of a helmet/interesting hairstyle going on there...

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  2. I second Fluke's statement. Fatties are good. Being in profile makes things a little too ambiguous for me though, it'd be cool to see this turned 30%, it's got me sooo curious.
    Do you ever look at Carlos Huante's work? This totally reminds me of it. He's a great guy to look at for this character type and he's got this tremendous air-brushy style that has great weight and awesome edges, unlike a lot of airbrush work.

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  3. Ah cool, just looked him up. I am just trying to work like I would with a pencil but in photoshop, I never really used paint before except acrylic, so I'm using what feels comfortable to me.

    I'll see what other creatures/characters I can come up with this week.

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